![]() ![]() In Turn Stock Mode, a combination of Turn Mode and Stock Mode is used and the match concludes when either one player is remaining after all the others have been eliminated by running out of stock, or after the set amount of turns are up, which will see the player with the most stock remaining win. The last player remaining will win the bout. When a player runs out of stock lives, they are eliminated from the match. In Stock Mode, every player is given a predetermined amount of lives and will lose one upon being KO'd or SDing. Should two or more players earn the same amount of points, a Sudden Death match will ensue to determine the true winner. The player with the most points at the end of the amount of turns chosen at the start of the match wins. In Turn Mode, each player recieves a point when they KO an opponent, and lose a point when they fall off the stage by either being KO'd or a Self-Destruct (SD). Matches can be played in Turn, Stock, Turn Stock, Stamina, or Stock Stamina Modes. There are also a few new items similar to the Poké Ball and Assist Trophies that will be included in the game. Poké Ball Pokémon and Assist Trophies assistants will also be playing a role in the game as well. Smash Balls also make an appearance in SSBU, and can activate a character's Final Smash. ![]() Items will also be involved within the game, randomly spawning throughout the battle at a predetermined rate (or not at all), and can be picked up by players and used just like in the Super Smash Bros. 2, and the new, highly-hazardous Boss Battle-type, such as Giygas' Lair. Stage types may include the Simplistic-type, such as Battlefield, the Dynamic-type, such as Ganon's Tower, the Scrolling-type, such Boo's Ghost House, the Minigame-type, such as WarioWare, Inc. Stages will play an important role in each battle, even though the game has no physical visuals, stage sizes and hazards will affect the battles among many other things. ![]() depending on the target's amount of damage percentage, or the player may successfully dodge, shield, or reflect (for some characters) attacks. Through an assortment of calculation and random intergers (a luck factor), the attacks will cause damage, possibly resulting in a K.O. Unlimited's gameplay revolves around the idea of anywhere from 2 to 8 participants choosing their combatant from a large list of various video game characters, selecting a stage for the battle to take place on, and PMing (private messaging) each of their attacks or moves on each turn to the Match Official in charge of the specific bout. ![]()
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